Flux:
The brilliance of Flux is you never notice it working, yet it's becomes impossible to live without. As the sun sets, this app adjust the colour temperature of your display to a warmer hue. It's well known that bright white light in the evening causes eye strain and sleep problems. Flux makes using your iDevice at night a lot less stressful on the old peepers.
iFile:
Have a problem with the 16GB iPad's lack of storage? No problem! Just pay $200 more for the 64GB version. What if that's still not enough? Say you have a huge movie and music collection, or you edit a lot of photos and videos on the go. Tough lucks. The iPad is one of the few high end tablets that doesn't officially support removable storage. Even Microsoft's craptastic Surface has a card slot. Thankfully there's iFile. It's a file browser for the iPad but it also lets you use the camera kit and an SD card to store whatever you want. Apple doesn't trust it's users to deeper into iOS's file system. However, it's hard to deny how useful something like this is.
BossPrefs:
Full control of you phone's settings from the notification menu. That's all you really need to know about BossPrefs. Adjust brightness, turn off cellular data and WiFi, or free up memory with one touch. Go in deeper to see memory and disk usage, and your IP address. It eliminated the kludge involved with adjusting basic settings, without using the settings app. Apple will never put a utility like this in the store, since it gives the user too much unsanctioned power. Though it's something that should be integrated into the next iOS.
Got some more jailbreak apps and tweaks you can't live with out, and want to see go official? Post them in the comments.
Keep little children from making unwanted iTunes pruchases
Fortunately this story has a happy ending. Apple realized it was a mistake and decided to refund the Kitchens. However, there's a lot of lingering questions. How could this happen, and more importantly, how can you prevent it from happening to you?
The blame obviously lies with the parents themselves. Apple had emailed them an itemized invoice for 70 pounds the next day. They ignored it assuming it was sent in error. In fact it's likely the spree would have continued had the Kitchens' credit card company not called. That's mistake number one. Any charge that you did not make on your credit card should always be cause for alarm. ALWAYS check your receipts. I can't stress this enough.
The second mistake was allowing a five year old unsupervised access to the family computer. Kids are a lot smarter than we adults tend to give them credit for. It's truly amazing how much trouble they can make in such a short time. Especially when you give them the means to buy things when the child has no concept of money.
"Free" games targeted at young children frequently use micro-transactions for in-game items. These items range for $1 all the way up to $100 or more for something as stupid as a "Trunk of Diamonds" in one particular farming simulator. The kid is smart enough to know that more resources make the game easier. What they don't know is these items cost mommy and daddy real, finite money.
Lucky for you, it's very easy to protect yourself from what's happened to the Kitchens and countless others.
1. Never let kids use the computer unsupervised.
Don't treat it as a babysitting tool. If your child wants to play a game, play it with them. As any parent knows, kids that young can start a world of trouble if you take your eyes off them. For the love of god never share your passwords with your children either. Heck I can remember hacking my dad's user account when I was eight because his password was too obvious.
2. Familiarize yourself with your computer's security and parental controls.
It's amazing how many people rely on technology to run their lives, but are still technologically illiterate.
In iOS, under the settings tab, go into General and click restrictions These are your parental controls. The list labelled "Allowed Content" is what you're interested in. Particularly the two at the bottom. By default, iOS allows in-app purchases and waits 15 minutes before requiring a password to buy and download new content from the App Store. You'll want to set these to OFF and IMMEDIATELY respectively. This will prevent kids from accidentally buying things without your permission.
| Turn off "In-App Purchases" and set Require Password to "Immediate" to prevent accidental charges |
The biggest problem with iOS is you can't set up separate accounts for different users. HOWEVER, what you can do is set up multiple iTunes Store accounts which can be used on a single device.
It's very easy and requires about five minutes of your time. Sign out of iTunes on your computer, then hit sign in and select "Create Apple ID". Don't tie a credit card to this account. Just select "none" as your payment method. Now that your kid has their own account, which you will monitor, they cannot download any apps or in-game content that aren't free.
4. Teach your kids the value of money
It's never too early to start teaching your kids the value of a dollar. Get them to do some chores to earn money, or if they like playing games on your iPad, some iTunes gift cards. Let them know that once they spend the value of the card, that money is gone and they'll have to earn another. Not only will this prevent you from financial heartache, it will set them up for a responsible future.
5. When all else fails, don't count on a bailout
The Kitchens got extremely lucky here, in that Apple refunded them. However, they are a business not a charity. Once these incidents start happening too many times, they won't be as forgiving. If you take the above steps to protect yourself, you shouldn't encounter problems. That is unless your kid is Bart Simpson and is smart enough to steal your credit card. But that's a whole different kettle of fish.
Sources:
ArsTechnica
BBC News
This is a true story about Mildura in Victoria, Australia. It's a typical small town about half way between Melbourne and Adelaide. Mildura is a quaint little place of 30,000, known for its vineyards and wineries.The town is connected to the two cities by a pair of modern, four lane highways.It isn't located off a dirt road in the middle of the outback. Though according to the iPhone, it is. Apple Maps had placed the town inside the Murray Sunset National Park. After six separate incidents of people getting lost in the bush, state police issued a warning to motorists. Apple's mapping software was not to be trusted.
This topped the laundry list of problems with Apple Maps. Some roads were missing, some roads that didn't exist were there, many things were located miles from where they actually were, 3D rendering looked like a warped Dali painting. As soon as the app launched, the complaints started rolling in. Making matters worse, it was made the default mapping application. The Google Maps app was no longer an option.
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| Mildura is not in the middle of the outback. Source: Wikipedia |
More important than Apple's apology is what the fiasco says about ourselves. As smartphones have become commonplace, we've gotten comfortable with letting them think for us. So much so that common sense takes a ride in the trunk.
The study looked at interest in electronics for kids 6-12 and teenagers. Almost half off all children said they wanted an iPad. The Wii U topped second place with 39%. The iPod Touch, iPad Mini, and iPhone rounded out the top five. Only a quarter of all kids wanted an Xbox or PS3. In the case of portables, 29% wanted a 3DS and 18% wanted a PSP. Only 14% wanted a Playstation Vita.
In the case of teenagers, things are a little different. The iPad still topped the list with 21% wanting one. Computers, non-iOS tablets, Wii U, and iPhone rounded out the top five. Only 8% of teens said they wanted a game console, with the PS3 being the most popular. In the case of portable systems, the 3DS and Vita actually come out on top. It's a Pyrrhic victory with only 5% and 4% respectively.
Things aren't full of Christmas cheer for console manufacturers this year. Though we're hardly set for another crash, a lot of what's going on mirrors 1983. There's a strong interest in multi-functional devices over dedicated gaming systems. Interest in portables has taken a nose dive. Still, it's unlikely parents will be willing to spend upwards of $500 for an iPad. Especially for the little ones. If Sony and Microsoft take anything from this, they will need to get their new systems out by Holiday 2013. The current generation has finally run its course.
Source: IGN
Image copyright Bethesda, via Nukapedia
It's been seven months since Apple introduced the iPad 3. We were told it was a revolutionary device with it's revolutionary new retina display and graphics. In reality, it wasn't that special. It also had some major hurdles such as the infamous yellow screens. I still bought one, like many did. I even went for the expensive 64gb model so I could do more photo and video work with it.
I sort of suspected Apple would refresh the iPad at the fall event. Though most of us assumed it would simply remove the dock connector and replace it with lightning. Instead we got a new iPad with a speed bumped processor A6X, said to be twice as fast as the current A5X. Less than a year and the iPad 3 has been rendered obsolete. It's now selling at some stores for less than an iPad 2.
Many people who bought the 3 are justifiably upset. Myself included. It feels like we got conned into a product that Apple pushed out to make quick cash, full well knowing they were going to replace it soon after. If the update cycles are now down to half a year, it's impossible to keep up with. Especially with Apple's notorious reputation of planned obsolescence on the software side.
After the fiasco with maps, the incompatible lightning connector, and the war with Google, Apple has certainly generated a lot of bad blood with their fans. It's time to replace Tim Cook as their CEO and get someone younger in there to take the reins. Trying to copy Jobs' formula isn't working anymore. Until that happens, I can no longer recommend iOS products. Especially after seeing what Jellybean can do, and the potential for Windows RT. Apple is quickly losing their position as the best in the mobile market. It's only a matter of time before their cult status leaves with it, and history repeats itself.
After about a week out in the wild the tech clueless are still wondering where their YouTube went. Meanwhile the tech smart are up in arms over how awful Apple Maps is.
Apple has pulled, what I'll refer to as a Sony. They released an update that removed two important features, and replaced one with an inferior version. While Apple Maps isn't that bad, it's just not very good either. GIS (geographic information system) is difficult to develop. Google has had years to build their maps app. While I don't have statistics, Maps is most likely their number two product in both usage and revenue. As a result, it's very good and constantly kept up to date. It has to be.
Apple on the other hand has inherited old data. It points users to roads that don't exist, or simply lacks ones that do. It misplaces major landmarks, lacks the same level of detail, and has sent some users miles off course. The problem with Apple is they're a hardware design company. Google specializes in search, Apple does not.
The switch does make business sense for Apple. They do not want to give royalties and visibility to a company that produces a competing product. Though offering an inferior one hurts the brand. Especially if it's a feature people rely on for their daily lives. Given the choice, I think even the most ardent of Apple fanboys would still pick Google Maps.
Equally foolish is Google dragging their heels on their own Maps app for iOS. However, you can still use the 3D Google Earth app, or the web version.
Second problem on the list is the removal of YouTube. Granted the original iOS app wasn't that great, and has been neglected for years, it worked. Now it's gone.
As soon as Apple released iOS 6, Google came in with their own app, and it sucks. A whole host of users have lined up to complain about speed issues, lack of AirPlay support, no integrated volume control, and ads galore. Thankfully there are some free alternatives made by third parties. The iPhone is not looking like quite the multimedia powerhouse it used to be.
Looking at the big picture, neither of these issues will be fixed anytime soon. It will take Apple years to play catch-up with Google on maps. Google doesn't seem interested in bringing proper support to iOS either. They never have given it much thought. So looks like you're stuck with iOS 5. At least until some ingenious developer in jailbreak community ports both apps over.
Sonic 4: Episode I was a poorly executed game. Sega set out to revive Genesis classics to appease long time fans. Then they threw away everything that made them classics. The game was short, the levels were annoying, and the physics were broken. It boggles my mind how you could screw the formula up so badly. Run fast, go faster in a ball by gaining additional momentum. That was the whole point of Sonic. Sega wanted it to be a tech demo for the Genesis. A mascot who could roll into a ball to go faster was the chief design element of the character. Yet for some reason, Sonic would slow down in Episode I.
Thankfully, Episode II has fixed the woefully broken physics system. Though the demo's presentation is a little worrying. We get a taste of White Park Zone, an ice level. By taste, I mean you only get to play half of an act before getting booted out. The level design is standard fare and reminds me a bit of Ice Cap Zone from Sonic 3. Though not quite as well laid out. I'm not a fan of the art style Sega has been using for Sonic 4. Generations nailed what a 2D modern Sonic game should look like. They're more organic and have more depth. The classic art style was great on the Genesis but woefully dated today.
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| Episode II gives us more of the same. Not a good thing. Courtesy SonicNewsNetwork |
The music is pretty flat as well. Let's compare White Park Zone's music to Ice Cap Zone from Sonic 3. Unfair? You bet it is. MJ can't write tunes for every game, well... not now anyways. Music has been the one thing that all Sonic games seem to be good at. Sonic 4 seems like a weak effort at best.
The only really notable gameplay change, besides physics, is the inclusion of Tails. He can fly and swim, which have returned from Sonic 3. He can also tag team with Sonic into big ball to smash objects, such as snow walls in White Park. It's neat to see Tails return but I don't think it adds much to the experience.
Reviwers that have played the full game have panned it as being mediocre. I review demos because I can't afford to buy everything that comes along. Sonic 4: Episode II doesn't seem all that bad. It's decent enough game no hiccups. However, it still falls short in a way that's difficult to describe. Sonic Generations is the perfect Sonic game for the modern era. Sonic 4 just doesn't come close.
Score: 6 out of 10
What works:
-Fixed physics closer to original Sonic games
What Doesn't
-Lacks a certain je ne sais quoi.
-Bland music and dated art style
-Fails to live up to the high point set by Sonic Generations
What did they find new inside? Not much. It's fundamentally identical to the iPhone 4. The key difference, of course, is the Apple A5 processor. It's a dual core beast. They claim it runs at 1ghz, though some have said only 800mhz. Even at a lower clock rate, it's still a very powerful chip, falling just behind the 1.2ghz powerhouses contained in the latest Android phones. Impressive.
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| iFixit plays striptease with Siri and the iPhone 4S |
Curious about what other things lurk inside Apple's latest phone? Hop on over to iFixit for their full teardown.
Source: iFixit
Image courtesy of iFixit.com
News of his death comes just one day after the unveiling of the iPhone 4S. Apple CEO Tim Cook released the following statement.
Apple has lost a visionary and creative genius, and the world has lost an amazing human being. Those of us who have been fortunate enough to know and work with Steve have lost a dear friend and an inspiring mentor. Steve leaves behind a company that only he could have built, and his spirit will forever be the foundation of Apple.
Microsoft founder Bill Gates also left his condolences.
I'm truly saddened to learn of Steve Jobs' death. Melinda and I extend our sincere condolences to his family and friends, and to everyone Steve has touched through his work.Love or hate Apple, Steve Jobs was a visionary. Much of the technology we use today was influenced by his creations. He was one of the last true visionaries in corporate America, and proved the American dream still lived. Our thoughts go out to his family. He will be missed.
Steve and I first met nearly 30 years ago, and have been colleagues, competitors and friends over the course of more than half our lives.
The world rarely sees someone who has had the profound impact Steve has had, the effects of which will be felt for many generations to come.
For those of us lucky enough to get to work with him, it's been an insanely great honor. I will miss Steve immensely.
Source: Engadget
For those who really love music, the death of the iPod marks the end of an era.
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| The 6th generation iPod Classic may be the last. It hasn't been updated since 2009. |
The original iPod was smaller, lighter, and could store an incredible amount of music for the time. The innovative scroll wheel made navigating your music collection a breeze. The first iPod had a 5gb hard drive, which could store roughly 1,000 MP3s. Its rechargeable battery lasted about 10 hours, which was on par with its AA contemporaries.
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| The iPod and iTunes changed the way we consume music |
Smartphones killed the iPod, but it's contribution to music history was legendary.
Update: I'll be restoring a 5th generation iPod Classic. Stay tuned for that tear down.
Your iPhone knows what you did last summer. Ever since Apple released iOS4, a secret file has been storing your movements. It works by triangulating your cell signal instead of the GPS. It's far from accurate. However, it does show the general vicinity of your travels. The scary part is how easy it is to access this information. Programmer and ex-Apple employee Pete Warden has developed a Mac OS app to access the data. It shows everywhere you've visited as a collection of dots on a map.
For it to work, you need iOS 4 installed on your iPhone or iPad 3G. During the brief three-month period I had it on my iPhone 3G, it shows the general areas I've travelled to. In some cases it's spot on, in others it's miles off.
Regardless of the accuracy, it's a serious privacy concern. Apple doesn't appear to be collecting or using this data in any way. However, they won't say why they're doing it. It's stored only on the phone itself and any computer you synced it to. This kind of information has potential benefits for law enforcement. We've all seen them do it on CSI. This information could be a huge advantage for darker elements too: stalkers, overzealous cops, lawyers, shady government agencies, and private detectives.
Data collected from an iPhone shows the user
took a train trip from Washington DC to New York
Source: The Guardian UK
Image property of MAD Magazine
Apple is being sued over performance issues iOS 4.0 caused on the iPhone 3G.
The suit alleges Apple intentionally crippled performance of older iPhones to boost sales of newer models.
The complaint states, "the true fact of the matter, as verifiable by information technology experts, is that the iOS 4 is a substantial 'downgrade' for earlier iPhone devices and renders many of them virtually useless 'iBricks'. Nonetheless, in reasonable and detrimental reliance upon Apple's false representations, false statements and false claims of full compatibility, thousands upon thousands of iPhone 3 users were intentionally misled into installing iOS 4 on their devices."
Lawyers for Bianca Wofford filed the suit in San Diego's superior court. She hoped it would obtain class action status. She was seeking the replacement costs for the phone and $5000 in additional damages. In a statement, Ms. Wofford said, "While not completely disabled, the operability of the device was significantly degraded and the device was no longer reliable."
MMNTech warned iPhone 3G users against upgrading to iOS 4.0 back in June.
Apple released iOS 4.1 in September to correct performance issues, though some remained.
Apple has refused to comment on the lawsuit.
Source: DailyTech
It it's usual rock star fashion, Apple lifted the lid on its new iPod lines. Pundits seem to agree that there was a little less excitement at this event than past ones. Apple seems to be loosing its edge when it comes to producing something completely unexpected from behind the curtain. That's partially due to a slew of Internet leaks. But, the declining favour in the company towards the venerable iPod has just as much to do with it.
iPod Touch
The new touch is exactly what we expected it to be. It's basically the iPhone 4 without the cell chip. Interestingly, Apple has chosen not to use the new minimalist chassis. Instead, they opted to use the same rounded case style used in past Touches. There's not much to complain about. It features improved battery life, the new retina display, Apple's A4 processor, three-axis gyroscope, front and back cameras, and 256mb of RAM.
UPDATE: I originally reported the new Touch had 512mb of ram, but teardowns show it only has 256mb.
Aside from that, Apple has also introduced a slightly cheaper 8gb model along side the 32 and 64gb. They start at $229.
iPod Suffle
The third generation Shuffle was a mistake. Apple knows that. The tiny player had no buttons, just a rocker on the earbud wire which used complicated commands. Plus, you couldn't use third party headphones with it..
The new fourth generation Shuffle is a blast from the past. Apple has gone back and resurrected the design of the of the 2007 model. The click wheel has made a return. It's a little smaller. The wheel now takes up the entire front. Button controls are a welcome return for fans of Apple's smallest and cheapest player. It starts at $49.
iPod Nano
This is the one redesign that has everyone talking, and not for the good. It's the most radical change the mid-sized iPod line has ever seen. The fifth generation gave people what they wanted with their Nano. A bigger screen and a standard definition video camera. All was good. The sixth generation took that away.
The new Nano looks like a Shuffle on steroids. The device is only slightly larger than it's little brother. While it has a small touch screen, it's actually a lower resolution than the older model.
Apple has really taken the knife to the Nano. Gone are video recording, video playback, and even the photo album. The FM radio tuner and Voice Over are still there. Apple hasn't added anything at all to the device. They've only made it smaller. Heath nuts are already complaining about the lack of physical buttons.
The new Nano is a glorified iPod Shuffle. Despite slashing back its features, Apple still wants $149 for it. That price is much too high for what it is. Apple's competitors have it matched or beat, at a lower prices.
iPod Classic
The Classic is a dying breed. The last ancestor of the original iPod didn't even get a mention. It's looking more and more like Apple will eventually phase out this model. It's sad for fans who enjoy it's beefy hard drive space. As it stands right now, it's the only non-touch iPod that can play photos and video. But at $249, it's not exactly the best value anymore. If you want one, get one while you can. Apple will dump it sooner or later to focus on the Touch as its flagship line.
iPad
The iPad can print now. That is all. Well, it will once iOS 4.2 is released in November of this year. Aside from Flash, this was probably the biggest feature Apple omitted from the original OS. Despite having a word processor and photography apps, I guess Steve Jobs figured nobody would ever want to print something from it. Unfortunately, printing is wireless only. So if you don't have a wifi enabled printer, you'll need to set up a print server.
The iPad will also get AirPlay, which allows it to stream photos, videos, and music from iTunes. It will also get all the other features of iOS4.
iOS
Apple unveiled iOS 4.1. It's biggest new feature is the Game Centre. Game Centre will allow players to connect with their friends and others to play multiplayer games online. It's Apple's answer to the Playstation Network and Xbox Live. The iPhone and Touch have needed a unified online gaming system for a long time.
Apple also claimed to have 50% market share in portable gaming. I find that a little hard to believe. Not everyone who owns an iPod Touch uses it to play games. Though, there is a shred of truth if you factor in highly casual titles.
Got an iPhone, but want to run apps on it that aren't approved by Apple. A Library of Congress ruling in the US will now allow you to do it legally, thanks to a DMCA exception.
According to Engadget, the government body summed up the ruling saying "computer programs that enable wireless telephone handsets to execute software applications, where circumvention is accomplished for the sole purpose of enabling interoperability of such applications, when they have been lawfully obtained, with computer programs on the telephone handset."
So what does this mean for the average user. Basically, Apple and other phone companies can't sue you for jailbraking your phone. They can't stop you from putting unapproved apps on it either, at least through legal channels. However, they can still use DRM to try and prevent you from doing it. They can also sue if you distribute their code in an unapproved way. Apple et al also aren't required to open their platforms for you.
Regardless, it's a small step in making embedded tablets and smart phones more open.
Image courtesy of Evaystyle.com
According to their Twitter account, Netflix will be launching their video streaming service in Canada this fall. So far not much is known so far. However, we can expect that devices that can stream Netflix in the US will do so here. That includes the Playstation 3, Xbox 360, Wii, the iPad, Windows and Mac PCs, and some Blu-ray players. The company has created a website where Canadians can sigh up for information as it becomes available. The exact release date has yet to be announced.
Apple has 'solved' the iPhone 4's signal problems. Announced at this afternoon's press conference, the company will be providing free cases for iPhone 4 customers up until September 30th. You'll be apple to apply on Apple's website starting next week. Jobs said that customers will get their choice of case.
Steve Jobs continued to deny they knew about the issue while the phone was still in development. He also lashed out at the media, saying Apple's own findings "didn't jive" with what was being reported. He said most current smartphones they tested, including the popular Blackberry, have the same issue when held incorrectly. However, reporters in the audience said they couldn't replicate it.
Jobs went on to say only 0.55% of owners, which is still 16,500 by my count, have complained to AppleCare about antenna issues. He did admit call drops were higher than the 3GS but only marginally. Somewhere in the ballpark of 1 in 100.
Apple went on to clarify their return policy, saying any iPhone 4 could be returned within 30 days. No questions asked and no restocking fees.
They also say that the iPhone 4 will launch internationally, including Canada, on July 30th. The elusive white model will be released at the same time.
Cole's Notes version of Jobs speech below.
1:09: Jobs says they've only known about the issue for 22 days
1:10: Claims problem isn't unique to iPhone 4. Claims Blackberries have the same issue.
1:14: Says a whole bunch of other phones have the same issue when gripped in the wrong spot.
1:15: Says the signal problem was made to appear more dramatic by the bar display problem.
1:17: Confirms Apple engineers knew the signal would drop, but didn't think it would be an issue.
1:18: Continues reinforcing that all smartphones have this issue. Funny how previous iPhone models didn't.
1:19: Claims only 0.5% of iPhone 4 customers have called AppleCare to complain about antenna issues.
1:20: Says this "doesn't jive" with media reports.
1:21: Claims iPhone 4 return rates are only 1.7%, less than the 6% for the 3GS.
1:25: Confirms IP4 drops more calls than the 3GS, but it's still only about 1 in 100.
1:28: Says problem only affects a small number of users. Claims he's gotten thousands of emails from happy customers.
1:29: Pokes fun at media
1:29: Recommends everyone update to iOS 4.0.1
1:30: EVERYONE OFFERED A FREE CASE. Refund for those who already bought a bumper.
1:30: Deal good until September 30th
1:31: Users will have a choice of cases.
1:31: Apply on Apple's website for one starting late next week
1:31: Offers 30 day return policy with no restocking fees if you're still unhappy with the phone, case or no.
1:32: They're looking into problems with the proximity sensor. Says it's software related.
1:32: White phone will ship by end of this month.
1:33: iPhone 4 will launch internationally in 17 countries on July 30th
1:37: Claims they're still working on the problem and this isn't a band-aid.
Image courtesy of Aussie Satellite.
Apple was hit with more devastating news today over the iPhone 4's antenna woes. In order to boost reception, Apple integrated the phone's two antenna's into the outside of the case. Many complained about the phone dropping calls when the two are touched together. The problem is particularly bad for lefties.
In a major blow, Consumer Reports removed the iPhone 4 from their recommended products list. Independent testing confirmed users aren't imagining the antenna problem. Every phone they tested suffered major drops in signal strength when the two antennas were held together. The product testing magazine says it will only restore its recommendation if Apple fixes the problem for free. In the mean time, they suggested putting tape over the contact point.
Apple's response has been muted. However, users noted that the company pulled any mentions of Consumer Reports' findings from their support forums.
With iPhone 4's Canadian launch just weeks away, it will be interesting to see how consumers react to the bad press.
Image courtesy of the USGS. Video courtesy of Consumer Reports.
Apple released its much anticipated iOS4 last week, ahead of the launch of the iPhone 4. The update was made available to all iPod Touches and all iPhones except the original. The update adds some great new features like multitasking. However, those who are still using the iPhone 3G and iPod Touches 2G and 1G should avoid the update.
Like many other iPhone 3G owners, I can vouch for the fact that iOS4 has made my phone run like cold molasses. While web pages seemed to load faster on Safari, Google Maps and even the iPod app, some of the phone's most basic functions, were nearly unusable.
The iPhone 3G and it's iPod derivatives are too slow and don't have enough memory to properly support the new update. Most of the new features that make iOS4 worth it, including multitasking and wallpaper, aren't supported on older models.
If you haven't updated from iOS3 to iOS4, don't bother. If you already have and want to revert back to the older operating system, Lifehacker has this handy guide for restoring iOS3. This is the method I used for fixing my iPhone.
Image courtesy of Newcastlecomputerservicing.com.au
Everybody has to have one. Apple has already hit the 2 million mark on the iPad. They've been flying off the shelves but it's still possible to find one without giving up your first born on eBay.
I took a trip to Best Buy the other day to check them out on display. Surprisingly they weren't getting much attention so I got to spend a little time with the 64gb wifi model.
One of the first things I noticed about the iPad was just how heavy it is. It was more than I expected. The device is also a bit odd to hold. Apple didn't design it with ergonomics in mind. The device has a glass front with an anodized aluminum back. It looks similar to the screen half of a Macbook Pro, only thicker. The build quality is top notch as expected. It felt substantial in my hands. No flimsy plastic parts here.
The screen on the iPad is gorgeous. Though a wide display would be better, the iPad's 4:3 screen seems to suit it perfectly. It's every bit as good as the ones Apple incorporates on their laptops. Colours are rich and the screen is bright. It could easily be used out in the sun without too much trouble. Videos, web content, and photos look gorgeous on it. Like the iPhone, you can rotate the screen to either a portrait or landscape mode. It has a simple but vary useful feature that allows you to lock the screen so it doesn't rotate by accident.
Under the hood, the iPad sports an Apple A4 processor at 1ghz, with 256mb of RAM. The device is quite speedy. Transitions between pages are quick and smooth, unlike on the iPhone. Apps load fast, web pages load fast. Not much is going to tax it. This processor is perfect for it.
On the App side, I only got to try out a few. I already knew what gaming was like on it, so I skipped that. Those features are identical to the ones on the iPhone and iPod Touch, only super sized. Pages and iBook are what interested me the most.
Apple has provided a full office suite for the iPad. It works vary well though the virtual keyboard still leaves a lot to be desired. You can't type anything out on that. I'd definitely recommend splurging on the iPad keyboard peripheral if you're going to do a lot of writing on it.
iBooks worked vary well. It's probably one of the few LCD based eReaders that's actually usable. Apple is looking to do for books what iTunes did for music. Pages turning with the flick of your finger is a nice touch.
Web browsing hasn't changed much from the iPhone, only faster and on a bigger screen. This time the iPad can display full web pages just fine thanks to its 1024x768 resolution screen. Unfortunately, browsing is still the Achilles Heel in Apple's mobile line up. Most video services still use Adobe Flash, and will continue to use it for the foreseeable future. The iPad doesn't support Flash, which means you can't use it to view video sites other than YouTube. This is a huge problem. You can't use it to watch sites like Vimeo, or streaming TV from CBC or other networks. Despite Steve Jobs hatred for the venerable Flash, Apple desperately needs to add it in order to keep up.
Overall, I'm impressed with the iPad. I like it a lot. That said, I wouldn't buy it. Flash is still the killer app for me. I want to be able to use it to watch online TV. YouTube alone isn't enough and Canadian networks have yet to provide their own streaming apps. The device's CAD$550 price point for the 16gb base model also doesn't feel right. That's not enough storage for something like this. For that price point, I'd expect double that. It's an Apple product though so of course you're going to pay too much. However, they could have at least added expandable storage via an SD card slot.
So who is the iPad for? I think it's ideal for people who don't need a computer. In other words, people who may just want to email, type things up, or shop online. It's also ideal for travellers looking for something light and compact to take with them, but still offers some power.
My final verdict? Personally, I'd wait to see what other manufacturers are cooking up before taking the tablet plunge. I'm seeing promising things from devices running Android and Windows (Phone) 7.
Image courtesy Wikipedia.

After a number of suicides at subcontractor Foxconn, Apple may be looking to deal with employees directly. The deaths are blamed on poor employee morale, bad working conditions, and low wages at Foxconn's plants in China. 12 suicide attempts have been recorded so far this year with 10 deaths
Apple is receiving a lot of heat over the incidents. In response, Chinese website Zol (via Engadget) is reporting that Apple will begin paying Foxconn's employees directly. The company already pays Foxconn 2.3% of the retail price. Rumours say Apple is launching a profit sharing initiative where Foxconn employees will receive 1-2% of the final retail price for each iDevice sold. This would definitely bolster their pitiful wage of $132 per month. Those working on iPad lines will reportedly be the first group to benefit.
Apple has yet to confirm the rumours.
While Apple has received the most attention after the suicides, Foxconn also produces motherboards for Intel, Dell, HP, the Playstation 2 & 3, the Xbox 360 and Wii; cell phones for Motorola, the Amazon Kindle, and Cisco network equipment.







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